Live Mesh Preview Broadens to More Users
Microsoft this week broadened its tech preview of Live Mesh, allowing more users to get an early glimpse of the much discussed device and data synchronization service. The Live Mesh service lets people share data among multiple Windows computers, Macs, PCs and various devices, as well as opening up the possibility for desktop applications to add online components and web apps to add offline components.
It runs symmetrically on all your computing devices, in the part of the cloud that’s associated with devices, and in other parts of the cloud where services you transact with are running. The platform connectivity layer is based on FeedSync mechanism, a synchronization system based on the same simple technology that powers the blogosphere: XML feeds of items, in RSS or Atom formats. All LiveMesh objects (big media files or small calendar events) are synchronized across the mesh by feeds.
Ray Ozzie, Microsoft’s Chief Software Architect in his first Channel 9 interview discusses the Live Mesh technology and platform that enables synchronization and storage “to the cloud”.
Learn more about Live Mesh here
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[...] in July’08 I had a written a blog on Live Mesh and yesterday at the 2008 Crunchie Awards and after ~ 350k votes were cast Ray Ozzie and David [...]
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